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by PhilosAccnting
1930 days ago
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It doesn't help that game dev (IMO) is literally the most difficult software development possible: - massive front-end visual dev, both static and animation, that often require logistics and endless fiddling to get it just right
- hefty back-end dev, especially when dealing with massive latency questions (e.g., MMOs) and calculations (e.g., 4X strat)
- audio design that must sync with graphical elements
- on top of all that, higher standards for input syncing to video output than almost any other type of app ...and then overworked and crunch-time to top it all. I'm amazed that we're even getting finished games these days now that devs can sell a near-playable v0.6 as "Early Access"! |
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