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by Shivetya
1937 days ago
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I own a M1 Mini, I do no development on PC or Mac. I use tools like editors and such but the work is all done on other boxes. So for me it is a matter of which type of machine covers the bulk of my needs. When it comes to Apple it always has been an issue if you wanted to play games. On intel macs you could VM or Bootcamp to windows. That isn't an option on a M1 mac. Worse, while some iOS games are coming to M series systems some current developers of games that work on both PC and Mac are not creating Mac versions; the most notable is Blizzard who brought World of Warcraft to Mac but has stated the new Diablo 2 Resurrected, Diablo 4, and other titles, are not planned. Only one company has stated any intention going forward that has a large catalog and that was Feral. All this means for those of us who like some recreation with our work and every day computer use (email/net/etc) Apple has their work cut out from them even more because now options are more limited. |
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Macs can play more games now, natively, than they ever could before. I've been exclusively a Mac user my entire life (except for brief periods where I also had to use Windows for work), and I regularly play over a dozen different games, and own hundreds more, which run just fine on my 2019 MBP. Granted, I don't try to play the latest greatest AAA 6k 240FPS competitive shooters, largely because I just don't care for that type of gameplay.
Most—not all, but most—games that run today on an Intel Mac will run on an M1. There's a crowdsourced list[0] that does a decent job cataloguing them. Furthermore, for games that don't run (or don't run well) natively on the Mac, CrossOver does a shockingly good job of making them work without any need for BootCamp or a full VM.
The old saw that "Macs can't play games" is a tired one, it's never been particularly true, and it's never been less true than it is today.
[0] https://applesilicongames.com/games