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by asciimo 1938 days ago
DRM isn't a good analogy, because no one is prohibited from experiencing most NFTs. You can't legally watch a DRM protected movie or listen to a DRM protected audio file if you didn't buy the privilege. But you can look at NFT GIFs, JPGs, movies all you want without paying a penny.

Though the DRM analogy may work in applications that interact with NFTs. For example, games with unique items. The application would limit the full experience of a tokenized object to the owner alone. For example, only n00b5lay3r may equip the Golden Sword of Evisceration, because it's in their wallet.

1 comments

That is DRM to enforce use/performance rights, to control where and how media is played or copied. CD/DVDs can have DRM on them to prevent copying but that doesn't prevent ownership transfers. Or they can have geographical limitations. Software DRM commonly prevents or limits ownership transfer. DRM is any digital control over any sort of IP right.