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by kens
1941 days ago
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I've seen a few things on chips that don't make sense, such as wires to nowhere. Then I figured out that these were bug fixes where they had cut connections. Occasionally I find interesting chip art such as a tiger on a Dallas Semiconductor chip: https://en.wikipedia.org/wiki/Chip_art |
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The tricky thing was getting multiple colors (shades, really) using what amounts to a single color. Back then, we didn't have any fancy filters like "sketch mode" to turn it into a line drawing, and we were limited to some extent by process design rules for metal size, spacing, density, etc.
We ended up opening the image in GIMP, and converting it to grayscale, then true black and white (1-bit color) by upscaling and using some filter where it preserves the shades by setting the average density of black pixels in an area to match the shade of gray of the pixel in the original. Then we wrote a script that mapped black pixels to solid metal, and white pixels to empty space, on a grid in such a way that all Design Rules were met.
It wasn't a perfect result but I think it turned out alright! https://imgur.com/a/AkB10A0