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by qvdev 1945 days ago
Developer here,

I have build this simple static website that uses speex codec to sent small pieces of audio over websocket.

For now it is websocket, but moving to a more distributed environment to avoid single point of failure.

Having audio glitches when audio is playing due to the small pieces being sent and stitched together. So if you know more about this feel free to contribute.

Also working on making the audio encrypted and locking rooms for more privacy.