|
|
|
|
|
by crypt0x
1946 days ago
|
|
Agreed. Haven't checked out the code but it might because of the text labels in the first example? Last time I checked rendering text into a webgl context was basically reinventing harfbuzz or using a proper game engine like unity. Edit: So a reactive way to lay over HTML which properly hooks into the 3d context doesn't sound beyond crazy, at least for web tech standards. |
|