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by crypt0x 1946 days ago
Agreed. Haven't checked out the code but it might because of the text labels in the first example?

Last time I checked rendering text into a webgl context was basically reinventing harfbuzz or using a proper game engine like unity.

Edit: So a reactive way to lay over HTML which properly hooks into the 3d context doesn't sound beyond crazy, at least for web tech standards.

1 comments

Unity?
Yup thanks, typo.