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by ducktective
1950 days ago
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Oh I've got many questions :) 1- Isn't a HW startup really hard compared to software? Like the ideas are like yet-another-social-media-site or a SASS but in hw one needs to do the embedded programming, the mechanical design, the software, marketing and *then* the novel idea that sells. How do you do it? 2- How do you manage to find the expertise to build a viable product? How did you find investors? 3- Any tips/books you'd recommend for hardware/engineering related startups? |
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- Harder: Longer and more expensive iteration cycles, MVP can be expensive, manufacturing and production required to scale, expensive certification
- Easier: Raising money (sometimes) especially if you are a moonshot with a big vision. Good example is Boom Supersonic.
Good news is there has never been a better time to start a hardware company than today. Iteration cycles are becoming shorter due to advances in rapid prototyping and there is a lot of capital available, especially in electric vehicles and sustainable tech.
Peter Thiel talks a lot about this in Zero to One, but much of the innovation that’s been done in the past decades has been in the digital space. We have so many problems that require innovative hardware solutions and I think now we are just beginning to scratch the surface.
2. We all met through Formula SAE in college. This is a great place to meet super talented engineers and is why Tesla, SpaceX, and the other top companies in the world recruit heavily from these programs. It teaches you both the hard skills and the soft skills. If you are still in college, I would recommend getting involved in teams like this.
3. I haven't really read anything hardware-startup specific, but I love Zero to One and find myself rereading it all the time.
Would love to hear other peoples thoughts on this as well. Good questions