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by j-pb
1945 days ago
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Simplicity pretty much excludes generality in a lot of cases, you're only able to port code to the GPU if it wasn't a million LOC to begin with, so you're pretty much making the case for it. Note that Simple != Easy or Naive Hardcoded structures is potentially exactly the kind of simplicity needed. What's not simple is a general "this solves everything and beyond" code-base with every imaginable feature and legacy capability. |
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