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by 5600k 1946 days ago
It’s very good though.

To really throw it off and make it stay underwater or hop around, you must be quick to reduce the points and create negative areas via crossover.

But it’s impressive how it lets you draw beyond the boundaries and reacts reasonably.

Best iceberg simulator I’ve ever used. I had fun playing with it for at least ten minutes. I’d go so far as to recommend it for education.