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by Nailgun 1949 days ago
Ha this always made me laugh since 96.

- It doesn't work on Linux

- It doesn't work on Mac

3 comments

Linux is extremely fragmented and has less than 1% of market.

Mac has 10% - 20% Market with 100M+ Active user, and judging from the M1 sales it should finally cross the 110M by late 2021.

Asking for Mac support isn't ridiculous question like it was in the 90s.

> Linux is extremely fragmented

Linux support in games usually means support for Ubuntu/Steam runtime. No Linux user is asking for 100% QA coverage for Alpine and Kali.

> and has less than 1% of market.

If you mean Steam stats, it is comparable to macos market share.

> Mac has 10% - 20% Market

Nope, not even in US.

> judging from the M1 sales it should finally cross the 110M by late 2021.

Did you know that in 2020 ChromeOS machines sold better? I was also surprised.

> Asking for Mac support isn't ridiculous question like it was in the 90s.

Actually, it is.

MacOS is the platform that breaks ABI the fastest, even faster than Linux distributions. Apple expects the developers to keep up with maintenance of their software for each annual MacOS release -- which is exactly what game developers won't do. They expect to release their game, and after the wave of their sales ends, the game will end up basically unmaintained.

Hence, all the 32-bit games I have for MacOS won't ever run on M1. Or even any other Intel Mac that was upgraded to Catalina or newer. But their Linux counterparts will run on Linux for years to come.

I think this is a little more notable because 1/2/3 do run on Mac (or era-appropriate macs, at least). This will (absent of future news) be the first in the franchise not to.
The original D2 was released for MacOS, both Classic and OS X.
From what I remember, D2 was released for Classic, and had update for Carbon/OSX.

Which turned out to be a problem, once the Classic environment was no longer shipped with OSX and you wanted to reinstall the game.