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by mter 1949 days ago
The problem that U8 had was that the rest of the Ultimas were mindblowing and pushing the frontiers of what a game could be with every release.

U5 built a massive world. U6 took it further with npcs with lives and schedules instead of just being a static display in a shop, U7 built on that and felt like a living world. U8 took us out of the britannia we loved, and put us into a much smaller world with no companions. It would have been fine as a different game, or as a section of a larger game.

Also... I hated the jumping puzzles because the movement was so clunky. I'm pretty sure those existed, but it has been 20 years so maybe I'm remembering that wrong.