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by pininja
1949 days ago
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This is an incredible visualization! Thanks for detailing how you tiled their huge dataset too. Packing the data into RGB channels as you did is really powerful - I've only seen this done for elevation tiles. Do you have a code link to how you're performing the cursor-brush aggregations? This seems like it could be an awesome application of an cloud-optimized geotiff (COGs) for serverless tiling. I'm curious if you ran across this tech in your research? I'm not sure where your project will take you, but I'd encourage you to continue! I got a lot of exposure to the vis.gl community when I worked at Uber, and still contribute - Here are some relevant links you may get ideas from. COG demo: landsat8.earth GPU tile processing: https://kylebarron.dev/deck.gl-raster/overview/ Elevation tile decoding (also uses workers): https://loaders.gl/modules/terrain/docs/api-reference/terrai... |
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