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by kbenson
1947 days ago
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Allowing competition doesn't mean you need to use that competition. Don't install any other stores and don't toggle the flag to allow alternate stores, and you would have and iPhone exactly as it is now. There's no reason to expect it will be exactly like a PC, which is coming from a completely open past to a future which allows more locking down. The iPhone is locked down now, it's a bit ridiculous to assume they would immediately go straight to allowing anything and everything to be installed without any hoops jumped through. Even Android requires you to allow unsafe sources to isntall third party packages. Why would anyone expect the iPhone to go farther than this when they're fighting tooth and nail to not even do this much? |
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I'm also considering the transition in the Steam marketplace as a recent example. Their opening from curation started with Greenlight, a fast track program with some but minimal curation. There were a few turds but by and large the games that came through were of some general quality. Enter phase 2, Early Access. The minimal barriers were removed except "will it run", adult content allowed, and a smaller hosting fee used. And in came the parade of low effort hot garbage. Recommendations in their platform are hard to come by now. Random impulse buy while scrolling rarely happens for me now as discovery of actual good games for me is much lower and I feel like the platform as a whole has suffered for it. I could see a similar trajectory for the app store albeit with my value of the services being placed in different categories.