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by sjkelly
1954 days ago
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That's pretty cool. I see you are using marching cubes. How are you handling sharp geometry (I'm assuming previews use a finite difference for normals)? Also I see you are at formlabs. I'm sure you know of Matt Keeter's libfive :) |
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I'm not doing anything special for sharp geometry. For now you just need to use sufficient resolution until it looks "good enough." Normals are just based on the triangle normals.