Thank you for this! I had never heard of these and I hate Bezier curves. I can never figure out how to manipulate them. The history in this Wikipedia article is fascinating, too, and how "splines" came to be from wood models. https://en.wikipedia.org/wiki/Non-uniform_rational_B-spline
Within Bézier, there’s cubic (postscript, Adobe type 1) and quadratic (TrueType, Apple’s long dead QuickDraw GX). I think the relation between control points and curve shapes is easier to understand for quadratic ones (and, of course, still easier for linear Bézier curves, aka “line segments”)
For fonts, I think we still live in a mixed world that’s very slowly moving towards TrueType. For 2D graphics, PDF with its cubic Bézier curves has a bit of an edge. Overall, I don’t see a clear winner.