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by spazx 1949 days ago
The Christa McAuliffe center has a neat spaceship simulation where students perform different crew roles onboard, doing different hands-on scientific tasks. I went in 6th grade on a field trip, and my job was capturing (a computer mini-game), reassembling (it was like snap circuits), and relaunching the probe. Is this something like your idea?
1 comments

> Is this something like your idea?

Yes, part of it will have elements of this. But it cannot be limited to just education as lot of kids get bored easily. So it will have some element of gamification and entertainment.

Just in case you're not already familiar with it - there's a niche sub-genre of games called "bridge simulators" that involve co-operative team play on a simulated starship bridge. Each player taking a different crew station (sensors, navigation, weapons, that sort of thing), plus a commander running the show - they all have to work together to complete "missions".

It's basically a game version of the bridge scenes you see on sci-fi shows like Star Trek or Battlestar Galactica.

Artemis Bridge Simulator is probably the best known one (though quite long in the tooth at this stage), there are a few others like Starship Horizons or Empty Epsilon.

This community should be a good source of info on the topic: https://bridgesim.net/

They're sometimes used for educational and team-building purposes too - e.g. those "space camps" popular in the US that other users have mentioned here.

This one in particular seems geared towards that use case: https://thoriumsim.com/docs/overview

Thank you for the info and links! This is very helpful.