Hacker News new | ask | show | jobs
by mimixco 1955 days ago
VR has been "the next great thing" for at least 20 years but still isn't popular with the mainstream because of the vision and dizziness problems it creates for a lot of people, and also because the UI's have been generally terrible. I think these problems would be exacerbated by having an audience of children. It's possible that the VR stuff would get in the way of learning (at this stage in its development and acceptance) rather than contribute to it, IMHO.

DisneyQuest, Google Daydream, and Oculus have all been failures -- and DisneyQuest had Disney content and branding and was aimed squarely at kids. Also, you don't see much VR content on Steam and it's a non-starter on Xbox. These don't bode well for wide adoption of any VR product with kids.

1 comments

This will not be just a VR park. It will have other elements. VR will be just one part of it. But you are right, we will have to take into consideration the challenges you mentioned.