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by Arelius
1958 days ago
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Yeah, getting face-scans is cheap and easy. but cleaning them up for real-time rendering, skinning, and rigging as you mention is a huge pain. And then going from there to a generalized model is pretty crazy. I can imagine they might be using scans that they fit their model to to generate some blendshapes, but it's just as likely that they don't. |
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