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by scott_w 1958 days ago
MMORPGs are only seen as an issue to the degree they cause harm. It’s nothing to do with being “low brow” but entirely down to the subscription model. Keep the customer logging in to keep the subscription revenue rolling.

If this is done by being fun and enjoyable, and the developer doesn’t cross the line into preying on addictive behaviour, no problem.

If the developer implements mechanics that are designed to “hook” the player to the detriment of the enjoyment and their health, then we have a problem.