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by DubiousPusher 1959 days ago
Honestly, it was my school. I went to Digipen Institute of Technology. There are a lot of teachers there who worked for Nintendo which has a very old school dev culture. For example, the Wii U was literally their first console with an actual operating system. There are also a lot of Microsoft folks there who worked in jobs like Xbox dev support which gives one a pretty intense education in tackling low level problems.

These days I work far far away from that level and much of knowledge has atrophied but I often appreciate still understanding the concepts.

1 comments

Thanks. This does sound very interesting. I wonder if there is any other place that offers a combination of many low level courses as well as game programming ones...Those Nintendo guys must be very cool. Did any of them work in the nes/snes period?
A couple. There was a range of experiences. The majority had been handheld developers building hardware and games for the GBC, GBA and DS.

I don't know specifically of another school that focuses on this. However, one thing I found over my college career and you are probably already aware of is that often, if you make a connection with department faculty and prove yourself ambitions they are accommodating in how they will account credits.

You might consider finding a school with a friendly and flexible faculty and then see if they will allow you to pursue a CS degree replacing some of the CS courses with CE courses. Give your existing degree you would might find a fair amount of latitude since they won't feel they need to babysit your trajectory.