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by II2II 1969 days ago
Two pieces of advice:

- Just learn the language with all of its quirks

- If you are new, ignore the quirks until you are ready

Creating a new language sounds ideal, but there are a whole slew of caveats. Python tends to be recommended as a beginner language since it is reasonably easy to learn and offers considerable room for growth By the time the Next Python reached that stage, we would have accumulated a new two decades of techniques and features that would leave Next Python in a similar position to Python today. That assumes that people would even agree upon which language would serve as Next Python as a standard recommendation. One of the advantages of having so many people agreeing upon Python as a starting point is it eliminates the first hurdle novices most novices face: figuring out where to start.

As for the batteries being included, it is also a strength of Python. Choosing libraries can be difficult. That's true for the novice and it's true for anything but trivial projects. Lean standard libraries encourage fragmentation. We should have learned that from the shortcomings of C, yet many languages have followed in the same footsteps with similar results. We should have learned that large standard libraries can be useful, from the success of languages like Java and Python. Package managers don't change the degree of fragmentation, they only make it easier to deal with.

2 comments

> Creating a new language sounds ideal

I seriously cannot think of anything I could do to exceed Python.

Does it do everything? No. But name a tool with significantly greater overall reach. Some compete, but seriously. . .

Python is great if you’re writing code to run on your own computer(s). But it’s terrible for packaging into executables to give to others (compared to Go), for embedding in applications (compared to Lua) and for running in the browser (compared to JS).

There’s no reason a new scripting language couldn’t excel in all three of those areas. But AFAIK none currently come close.

And small things. Like your function wants to know if a parameter was not used when calling it. The ideom if par=None breaks if called with arrays. Ending scripts with a command early would also be great (for interactive programming)

Also what is wrong in having a switch statement? (I`d like one with range cases 1<x<10..)

Accesing dicts with a struct syntax.

'Inline' C functions.

JIT, especially for loop acceleration.

Quick note, the more pythonic way of checking par in this case would be just to:

  if par:
    do_stuff()
Python does some really cool, if slightly unintuitive, checks for "truthiness" where 0, [], {}, false, '' and None (could be other cases too, brain's a little foggy today) all evaluate as false. This controls for:

  if par = None:
    do_stuff()
not catching empty lists, empty dicts, etc.
How do you define the function in that case?
So, a more complete example might help:

  def myFunc(par=None):
    if par:
      # do whatever is needed when the parameter exists
    pass
    #finish processing
This allows you to pass in [], {}, None, '', or omit par all together, which will all behave as if par=None, or pass in data and use it appropriately. You can also use

  if not par:
    pass
if you want to do the inverse.
I believe the idiom to check, if a parameter wasn’t set is to use an object() instance as default value.

  _notset = object()

  def foo(x=_notset):
      if x is _notset:
          print("foo was called as foo()")
Thats nice. Thanks. Where did you find it.
I think it is from somewhere in standard library.
I don't understand what you mean by arrays.

    if par is None: ...
As for accessing dicts with a struct syntax, I prefer keeping dicts and objects different things (unlike Javascript).

And for JIT, there's numba!

Agreed on the switch statement...

Pyinstaller seems to work pretty damn well for packaging standalone binaries. Or at least it does on macOS, I haven't tried it on other platforms.
I'm using PyInstaller on Win10. It works well, although the single-file binaries get slower as I add more libraries because it starts by extracting that single file out into a temporary directory and then running it.

It's a personal project so I like to experiment, but it's also a CLI program that accepts command line arguments, runs, and then exits, so a 3-5 second delay _each_time_ it runs is pretty painful.

Luckily for me there's a 'single directory' option, which puts everything (uncompressed) into a folder. Snappy start because there's no decompression step, and while I like the idea of a single file .exe it turns out I don't really need that (I'm not copying the program from computer to computer).

So - thumbs up for PyInstaller!

Pyinstaller is nice for packaging projects with smaller libraries. Hello world is about 7MB.

Try including pandas with a few other popular libraries.

Suddenly you have 500MB blobs. Not very practical for passing around multiple projects.

I suppose that is not worse than Electron apps...

I know you are being factious, but it is much worse than Electron apps. One advantage of JavaScript's focus on smaller libraries and aggressive tree shaking at build time is that it is pretty good at only shipping code that is actually called.

In the python world you have to do all the work by hand. I've literally spend time copying and pasting code out of libraries and into my code just so that my build wouldn't balloon by 100MB because I wanted to call a 100 line function.

Is Python actually so poor though?

This is an extremely unscientific comparison, because I don't feel like creating custom binaries specifically to test with. But I happen to have a copy of youtube-dl on my hard drive, and it's 1.8 MB. I'm not sure whether youtube-dl creates their binaries with PyInstaller, but youtube-dl is written in Python, and the binary is a single file that can be run without a Python installation.

I also have a copy of docker-compose, which I know for a fact is created with Pyinstaller. That one clocks in at a significantly worse 10.8 MB (so perhaps Pyinstaller is the culprit and youtube-dl is doing something unique), but that's still relatively small for a considerably complex program.

Lastly, I have a binary called "toggle-switchmate3", which I created myself some years ago. I have a set of Switchmate light switches set up in my apartment, and the best way I could find to control them from a Mac was via this Node package: https://www.npmjs.com/package/node-switchmate3. NPM's dependency mess freaks me out, so I set everything up in a virtual machine, and then created a binary with "pkg", the Node equivalent of pyinstaller.

"Toggle-switchmate3" is 36.1 MB. And it's not a standalone binary—it requires a separate "binding.node" file to be in the same directory.

I have tried PyInstaller some, on Windows, for both CLI and GUI (wxPython) apps, and what I tried worked fine, including single-file EXEs.
>> for embedding in applications

I did this before and found it really easy to integrate. The provided C API surface is really easy to integrate with. It was literally just a case of detailing my types, calling the Py runtime and then querying the results/side effects.

Having never done something like that before, i was full of trepidation - i was amazed at how easy it was.

Packing Python into single packages has been a thing since 2002.
There are a lot of things python could do to be much better. Two examples, 1) dependency management in python is a train wreck compared to most modern languages. 2) the way package paths are done for imports is far more confusing than it should be.
Agreed. I’ve always felt that the following sums up why Python is my preferred language:

Python is the second-best language for everything.

With the big, big, notable exception: targeting the browser.
To be perfectly fair, unless you count WASM or other compiles-to-JS-but-not-quite-native langs (which, outside TS, are pretty niche), this is the case with literally every language except JS.
> unless you count WASM or other compiles-to-JS-but-not-quite-native langs

As a happy user of clojurescript, or seeing the popularity and adoption rate of typescript, I do not count them out.

Not counting them out either, but outside TS, they're still quite marginal, at best.
JavaScript and it’s variants are 1st place for the browser (shoe in on a technicality) ... but like 213th for everything else.
Possibly not for long: https://www.brython.info/
Brython has been around since 2014.
> I seriously cannot think of anything I could do to exceed Python.

Just off the top of my head:

- Pattern matching

- Multi-line lambdas

- Proper variable capture in lambdas and inner functions (as was fixed with the 'let' keyword vs 'var' in recent versions of JavaScript)

- Support for cyclic imports (a bad pattern in general but necessary in some cases)

- A well-defined C API for extensions that doesn't get them too entangled in the internals of CPython. This would make it possible for other implementations to reach the level of library support that CPython enjoys.

Pattern matching is in PEP 635, created Sep 12, 2020.

Multi-line lambdas can be sort of obtained in Python by defining a progn function:

https://news.ycombinator.com/item?id=19933223

I would say proper variable scoping in general. It would be awesome to have let variables in python!
Variables are scoped just fine from my point of view. What do you mean by proper?
I meant to say block scoped. Variables in python have function or global scope but no global scope. E.g. you can say

   for x in ...:
and then use x outside of the loop.
I have no idea why you would want to declare an x in the loop, and then use it outside the loop. There are better ways of doing things.

The fact that you can do such a thing in JavaScript is exactly why JavaScript is such a mess of a language with its globally-declared and hoisted variables.

That sort of practice has never made sense, and is not a language design that Python should follow.

I'm not sure what you mean by reach? But Clojure given one definition has more reach. It can make use of Python libraries, Java libraries, C# libraries, JavaScript libraries, Erlang libraries, C libraries, and can run on desktop, mobile and browser.
JavaScript has greater reach. ES6 in a modern browser with native modules, and if you avoid classes and this, focus on object literals and pure functions, and pick a decent utility library, its a very good environment with max reach.
Better main method calling, better chaining, multiple constructors, and better reflection.
> ignore the quirks until you are ready

If you are new, chances are do not yet know what is a quirk and what is idiomatic.

It can be challenging and frustrating trying to follow guides or tutorials and they are all doing things differently - which is the "right" way? You have no idea as a beginner.