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by jtanderson
1964 days ago
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This looks really great! I'd also highly recommend Ray Tracing in One Weekend[1], which starts you out with literally just a c++ program to dump bytes into a file which can be opened with most standard image/document viewers. Then you don't have to think about or set up any shaders before you can start to experiment with the rendering algorithms. [1] https://raytracing.github.io/books/RayTracingInOneWeekend.ht... Edit: formatting. |
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