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tuankiet65
1967 days ago
You can use WRL or C++/WinRT (current recommended way) to access the WinRT API from C++.
1 comments
phoerious
1966 days ago
The problem isn't so much the language as the fact that it's very tedious if you only have access to the old Win32 API as a result of toolchain constraints. It is much easier with the VCpp toolchain.
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