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by AnIdiotOnTheNet
1969 days ago
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My point is that the problem with complexity fetishism is that one adds complexity where none is necessary simply because one enjoys the complexity. That's fine for a game, but our industry is very often doing it at work with products that are ostensibly meant to make people's lives better. |
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That could be a sane evolutionary process. I'm not saying it is, of course there are problems with the tech industry, but this process of exploring a space of possibilities with the tools you have, then breaking them down and building up a better suited set of tools from the ground up doesn't sound like a bad thing to me.
Maybe what I mean is, what makes you think the game is unnecessarily complex? Playing it, I was always amazed with how you become capable of achieving more and more with less and less time and effort as the game goes on. I don't see that it is made artificially more complex, it seemed like there was a lot of effort put into making the emergent complexity manageable at larger and larger scales.