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by dkersten
1971 days ago
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Maybe its true, but that just shifts the blame and doesn't change anything or solve anything. Try as we might, "fixing" programmers just isn't realistic, so the only thing we can do is look for ways to improve the tools to make them encourage better practices. Going back to the ORM example, I'm cool with just using SQL. The language encourages a style of thinking that fits with databases and it being a separate language makes it clear that there's a boundary there, that its not the same as application code. However, I'd also be ok with an ORM that enforced this boundary and clearly separated query logic from application logic. As for OOP, I don't know what the solution there is. Maybe there isn't one. I like to use OOP, but sparingly, and at least in my personal code (where I have control over this), its worked out really well. A lot of code is transforming data structures and a functional approach maps really well to this, but for overall architecture/systems and even for some small things that just map well to objects, its great to have OOP too. In my toy game, I use inheritance to conveniently create external (dll/so) modules, but inside the engine, most data is transformed in a functional style. Its working quite well. I'm not sure how you could redesign the paradigms to encourage this though, outside of designing languages to emphasize these things. |
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The separation is orthogonal to the data access style used, and you really have to make sure the engineers you're working with understand separation of concerns. I have seen many applications with controllers filled with loads of raw SQL, just as I have seen them filled with lots of ORM query building. If the programmers don't get why that's bad, they will do the wrong thing with whatever tools they have in front of them.