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by LeifCarrotson 1966 days ago
I don't think that's quite right - it's more that they're a lab and not a product manufacturer, so they can't decide to go mass-market.

Even if they decided that they want to go public with a virtual keyboard/mouse/controller and virtual heads-up display that you use by wearing an electrode net, the current team would not be able to make that pivot. End users won't be debugging Labview sketches, spending weeks training a neural network to recognize virtual keystrokes, or shaving spots on their scalp.

Personally, I expect that the V1 product here is approximately just that: a game controller. A few buttons, a pointer, maybe a little haptic feedback. It would be great for me if it supported text input and output faster than a keyboard and terminal, but I don't think that's likely to happen in an early version.

Even less likely is that we're going to jump straight to The Matrix. Valve needs to admit that, and be happy with a limited version, instead of letting it fizzle out in the lab.