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by elondaits
1978 days ago
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Also, most commercial games are "high maintenance" now. They take a long time to start, a long time to go through menus and options, and in many cases the "significant" gameplay is interleaved with dialogue, cut-scenes, tutorial, grind, fedex quests, etc... which is opposed to the old-school or indie experience of jumping into play and being challenged pretty fast. ... So going through all those motions is OK for great games... but unbearable for those not up to par. I could spend some time playing a not-so-great indie plataformer, but open world action rpgs and the like must be top notch or they're painful to play. |
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