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Lemmih
1983 days ago
I'm working on geometry algorithms and animations:
https://hgeometry.org
Right now I'm tinkering with a sub-linear visibility algorithm, and boolean operators for polygons.
2 comments
Ono-Sendai
1983 days ago
Presumably in 2d? You don't mention the dimension on the main page.
link
Lemmih
1983 days ago
Mostly 2D but some of the algorithms also work in higher dimensions. The HGeometry library explicitly encodes dimensions in the types of objects.
link
dualthro
1983 days ago
This is awesome
link