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by retro64
1987 days ago
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As just a straight 1:1 translation to 5e, it isn't really hard. The monsters are roughly the same, so it isn't hard to run an AD&D adventure on 5e. I would argue a "novice" DM could read through an AD&D adventure and do the translation on the fly. I would agree you should be able to run the module as-is and insert a monster of the same type from the 5e monster manual, but certainly not use the 1e stats straight up. 1e monsters wouldn't stand a chance against a 5e party otherwise. |
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