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by bitstan 1984 days ago
I think when VR technology improves a bit more it'll be the superior learning experience.

Imagine learning history interactively. Don't just read about Julius Caesar being stabbed, why not stab him yourself?

You could explore physics in a sandbox environment. Learn geography by going there. Practice theater by performing.

Grabbing a cup of coffee is fun but so is hopping into a game of virtual paintball.

3 comments

I'm not really sure if actually doing something will be effective for say learning history. I think of all the odd activities teachers had me do, and I kind of wish they just told me the story, but I'm a guy who now listens to history podcast so may just be personal.

Also think of all the odd physics demonstrations and I'm not sure they really often enhanced my knowledge more than a gif would of especially versus the expense. Does anyone know of any research around this area?

What is the rate of data processing of a human’s sensory organs? Until VR output data at that rate to every human sense being in VR will be less stimulating than being in real space. I think this is especially true of social environments, were subtle body language, facial movements, touch and smell are critically important.

Being around a group of people is easily 20x more stimulating to me than any VR experience I’ve had, and I’ve experience the state of the art in VR. Spending day after day, year after year, going to classes with the same group of peers was very socially validating and helped me be more engaged with my time at school.

I personally know 3 people who get pretty ill from VR, so that's not an option for everyone.