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by MetaMan 5512 days ago
3 points

1. Most existing Flash content is designed for the keyboard and mouse. Even if they were written using JS/CSS etc the same user interface issues would exist. In other words the problems are with the initial UI design. Flash really should not be blamed here! The current versions of the Flash developer tools support multi-touch.

2. I disagree about the deal. Flash offers the ability to have content appear the same across different platforms with the same form factor. E.g. the same on a 10" android tablet or a 10" windows tablet. Given the platform battle currently taking place spreading your risk by not developing purely for one platform (E.g. webOS) makes a lot of sense.

3. Unless developers have really deep pockets, the choice often boils down to - select a multi-platform development environment and accept some technical compromises but spread your financial risk OR make a calculated gamble and develop purely for one platform and hopefully get an optimised user experience.