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by szczepano 1990 days ago
Now Morgan Stanley appeared that they already bought over 5% of CDP stocks and I'm waiting for hostile takeover and gamers to cry again - or maybe not cause they are already blinded by their nice beloved corporations - and say goodbye to another independent studio. Well we'll see. Everyone believed that CDP is big studio yet if you see on CP2077 credits most of graphics / QA work was outsourced, 3-4 people were working on AI and only 1 on R&D software. They managed to make game on their own engine and launch it on 5 platforms at the same time that's impressive to me based on number of developers I saw in credits.

At the end it's always people fault. I don't say it's all ok with CP2077 game but people were so much depressed at the end of 2020 that even if this game worked they would be angry cause everyone demanded different things, probably 90% of people who bought the game are happy cause the story is solid and you can go trough story without problems - all major main story related problems were fixed before Christmas. If you focus on dialogues and don't try to destroy city like in GTA the game is great. I see that most of those who are angry wanted GTA in future and are now pissed that they can't play it like GTA and they're trying to make it GTA using various mods. You can just go and see what mods are most popular - those are mods that mimics GTA game. They're probably even not target group of this game and shouldn't play it but they're like junkies and even if you tell them that they don't have to play this game and they can refund they're be angry about it cause they want to play this game how they like it and they want to play it like GTA. That's insanity.

6 comments

CDPR also owns GOG, the only major PC storefront where everything is DRM Free, at least for single-player. You can download installers from your web browser and use them without any internet connection at all, or any "client" to speak of. And GOG has been getting more and more AAA titles—Prey, Quantum Break, and Horizon Zero Dawn are all available right now!

They also have all of the Batman Arkham games! Can you imagine if Warner Brothers released DRM-Free versions of the Batman movies? That would be practically unprecedented, and yet it's relatively common for video games, largely because GoG has been pushing for it.

It would really suck if GOG got caught up in the Cyberpunk fiasco.

Really sounds like your being a bit of an apologist. The game is such a mess, both in terms of bugs and the mismanagement of perception. CDPR should have never released the game if they had consumer's interests in mind. Another year or so and the game might have been ready.
I'm saying you can skip it and not buy it and if you bought it you can refund it, it's not a shame to not like something. We're not robots, we're people and each of us have different demands. Unless you're one of those junkies who want to play it now despite you don't like it. Nobody forces you to not wait a year. Fortunately we're not living in totalitarian society yet.
I agree with what you are saying in your original comment, to a point.

For consoles such the PS4, the game wasn’t just glitchy, it was unplayable. You couldn’t complete the main storyline if you so desired.

I also agree with you that there were insane expectations - however Vice City had a better AI than this and it was self damage - but they released a game for current gen consoles, charged people for it, and it turned out the game was unplayable. That is a big issue.

But the price is not merely monitary. People buy things because they've invested an amount of confidence in the quality of something, not on a lark or some dispassionate experiment to find out whether something is garbage or not. That part of the price cannot be so easily refunded, and CDPR did as much as they could to get people to invest their non-monetary coin in their product. It's a kind of theft.
People mostly buy things they don't need. That's how corporate capitalism works. Most of things people buy, they drop second day and forget about it. To give a prosaic example - if people use phone for calling they don't have to buy new phone every year.

People are also conformists so they believe new is better. Most of them don't want to wait for this better to arrive, if they wait, they imagine things how this new stuff will look like and create false dreams.

They didn't invested time, they wanted to have things they imagined to be good - nobody imagine bad stuff for themselves. They lived in this imaginary world for long time and created pyramids and flying cars and as always at the end reality hit them hard. The bigger your imaginary world grow the bigger slap you get at the end - that's simply called life.

The real problem is people don't have much freedom these days besides internet and games due to how other things outside looks like. And world looks like this cause of the same people who think they live in the world they imagined not in the real world. The insanity grows bigger and bigger and sometimes blows. When it blows people are angry and fight. After that there is peace cause they go back to their imaginary world full of borders they already created.

I do honestly think the devs would have preferred to keep the “when it’s ready” launch date and probably not release the game in its launch state.
It doesn't help though that marketing presented it like a GTA in the future. Story is IMO very weak. So weak story, weak open world... this is rather average game. I don't know how it ended up hyped so much.
Probably cause there is not much possible technology set in future oriented IP around so demand is bigger than media coverage. Decent movies you can count using hands, same with manga / anime. Books are a little better but book authors are mostly the same and not writing anything right now. RPG I know around 3 - maybe. Games are not many. Whole genere is very exploitable cause it's near future but hard to imagine and describe.

Now compare it with series about police / gangsters or war.

I don't know how much of that outsourcing is true outsourcing. CDPR has around 800 employees total and they've said they have 350[1]-450[2] people working on the game (estimated to be 500 in Oct 2019[3]). Much of that outsourcing might be CDPR hiring artists as contractors as part of the AAA industry's underpaying hire-fire cycle of development.

[1]: 350 in July 2018: https://wccftech.com/cyberpunk-2077-development/

[2]: 450 in June 2019: https://metro.co.uk/2019/06/17/cyberpunk-2077-preview-and-in...

[3]: 500 in October 2019: https://www.ausgamers.com/features/read/3621721

> They managed to make game on their own engine and launch it on 5 platforms at the same time that's impressive to me based on number of developers I saw in credits.

Although I appreciate the hard work of the developers and respect them for it as a developer, as a consumer I don't care if they paid 5 developers or 5000. I care about the final result, and the truth is I've never seen a game this broken (even though I played assassin's creed unity).

> probably 90% of people who bought the game are happy cause the story is solid and you can go trough story without problems

Probably not, do you have any data to backup that statement? 41% of the sales are consoles[2] and the game is basically unplayable for xbox one, xbox one s, PS4 and PS4 slim. So broken that it was even retired from the play station store. So to get that 90% you would need 100% of the PC users happy and over 75% of the consoles users happy, which isn't very realistic if oyu ask me. And even on PC we can't assume 90% are happy, PC player base has shrunk 79% since launch[1] and those are the happiest users. The PC (again, the best one) has about 24.9 negative reviews in metacritic[3].

The story seems solid and I'm enjoying it so far, but saying that you can go through it without problems is simply laughable. I haven't had any crash so far but I needed to restart a few times because the game entered an unplayable state, such as being unable to pick a dialog, draw a weapon, or entering a location. And I've played less than 5 hours.

> all major main story related problems were fixed before Christmas

I only opened it last week, the game is still unplayable.

> If you focus on dialogues and don't try to destroy city like in GTA the game is great

It's a videogame, not a novel, even though I appreciate a good story (and so far it seems REALLY good), and even if I think it's one of the most interesting cities of any videogame ever, I also expect proper gameplay. And even dialogs are kinda pointless, many times you have multiple choices that aren't actually choices and you end up in the same spot. The life paths so far seem useless and people who completed the game say they are useless. Which isn't necessarly bad because I also like linear games.

At least on xbox series X input is broken: sometimes after leaving a menu it keeps a previous state of the controller, sometimes some action cannot be performed god knows why, such as changing the camera in a vehicle, when a button can perform multiple actions instead of having a predictable order it seems to do a random thing (pressing B during a dialog sometimes skips ahead, sometimes crouches), etc.

Standing on some surfaces triggers weird behavior such as the character stuttering, the other day I stepped on an inclined surface and the character went projected at insane speed, etc.

Car physics are just bad, it's not a bug, it's simply poorly implemented, just do a slow turn, it's enough to be obvious how broken it is. A car doesn't turn like that. Driving at high speed is simply clumsy, it feels just bad.

NPCs do very stupid things even in missions where they're supposed to be scripted, etc.

No it's not insanity, the game is simply broken. I enjoyed The Witcher 3 a lot, way more than I enjoyed GTA V, and quite frankly I'm very disappointed. I believe it will be a great game if the fix it, but in the meantime I'm holding it for a few months until it's playable.

References: 1- https://www.extremetech.com/gaming/318890-cyberpunk-2077s-pc... 2- https://www.futuregamereleases.com/2020/12/cyberpunk-2077-so... 3- https://www.metacritic.com/game/pc/cyberpunk-2077/user-revie...

Oh I didn't know about Morgan Stanley - that's interesting.