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by volta87
1991 days ago
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> The infinite loop being UB was added because it prevents some important code motion optimizations Which ones? If this optimizations are so important, how come Rust was designed in such a way to make them impossible? Also, how does this fit, e.g., the benchmark game results which show that Rust is faster than C for all benchmarks considered there ? |
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C does not have this guarantee (at least not in all cases). Also rust is compiled with the llvm backend, so my understanding is that in practice rust assumes that loops terminate. See:
https://github.com/rust-lang/rust/issues/28728
There are llvm directives that can be added to prevent the optimization, but they are rejected by the rust maintainers exactly because they would cause performance regressions.