Something is wrong with your setup methinks. Gradle daemon starts in a second or so for me on the two Java projects on this machine (around 20koc each) and like one second build times...
What could possibly be wrong with the setup though that would cause it? I have a couple of dependencies, including libGDX, artemis-odb, and kotlin-stdlib-jdk8.
I posted it in another comment, but I am willing to record it when my time allows. It is quite baffling. I never encountered such slow compilation times even though I compiled some C++ projects before.
It is not my codebase, I had to clean it up. I managed to do it though and it basically looks like every other libGDX project. I can even create a single JAR file that works! I am pretty happy about that. Everything is up to date, and I am converting the codebase from Java to Kotlin. Still a long way to go, but we (my partner and I) will get there. :)
By the way: I also use `googleJavaFormat` and `ktlint` to format both Java and Kotlin files. I also pack textures before running the game.
In any case, my old hardware may be at fault here, or the fact that I also run multiple things in the background, or that I run a couple of Gradle tasks, or a combination of these things.
I posted it in another comment, but I am willing to record it when my time allows. It is quite baffling. I never encountered such slow compilation times even though I compiled some C++ projects before.