|
|
|
|
|
by danShumway
1996 days ago
|
|
I don't usually expect much from demos like this, but I'm kind of surprised how impressive the results currently are. They're definitely not perfect, you're definitely getting some odd clipping and noise, but this shows a large amount of promise. Being able to generate voices for games would enable a lot of interesting indie projects. IMO people should be paying more attention the market implications of products like this than to the social implications. There are a lot of projects that just aren't really feasible right now that could be if this kind of technology was more polished and generally available for commercial/self-hosted use. And in those cases, you don't even need to do inference, makers will likely be willing to mark up their scripts themselves. Anyway I digress. Congrats, this is really cool! |
|
People will absolutely suffer harm from this tech, but hey, think about the dollars that could be made! No, we should absolutely be paying more attention to the social implications.