> The game rewarded you if you tried to make a California town.
Probably because it was developed in Walnut Creek, CA. I used to work nearby. I was always curious why they didn't include the BART train that runs directly next to Cal Plaza (up at like the 5th floor) as the track's curve there makes BART deafeningly loud. The whole Diablo Valley is pretty Levittown-y, possibly causing the lack of zonal diversity in the game.