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by dewhelmed 1995 days ago
What sort of gaming-related workload do you think an FPGA would be suitable for? I don't know much about the gaming world, but isn't the majority of the computational workload graphics-rendering related, in which case, the GPU architecture is the best candidate to iterate on?
1 comments

Not a game developer, but I believe that game mechanics, lighting and "AI" are all handled by the CPU.