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by tomp 2003 days ago
> as it is a reasonable assumption that naturally violent people are more likely to play violent video games.

It's also a reasonable assumption that people who naturally want to avoid actual violence play violent video games instead.

This paranoia against violent video games was obviously fake from the start, and such a typically American thing - in line with the American puritan view that blowing up people in films or broadcasting police car chases is a-OK but (female) nipples or saying "fuck" is a big NO NO.

2 comments

- The paranoia was not uniquely American; as a minor, I could walk into a store in the US and buy e.g. Duke Nukem 3D, while my friend in Germany could not do so.

- I'm not making the claim that video games lead to violence, I'm just saying that we should apply the same level of analysis to studies supporting views we already have that we do to supporting views we do not already have. If this study was well done, great! If it was poorly done, then it is appropriate to call it out. If the study truly wasn't able to find any correlation (positive, per my hypothesis, negative per yours), then either there really isn't any correlation (meaning all of the potential forces that would cause a correlation happen to be perfectly balanced (which would be surprising to me), or there is something wrong with the study.

- To be clear, I don't think there is a causal relationship between violent video games and violent behaviors.

- There are likely correlations between video-games and ADHD, as well as single-player video games (actually any solitary activity) and depression. There are links between both of those and violent behavior, particularly self-harm.

> a typically American thing

Not only. Eg in Germany there's long been an enormous stigma against violent video games. I haven't talked with German gamedevs for some years so maybe this loosened up since. But basically, if you worked in gamedev you preferred to tell your neighbours and acquaintances that you work "in IT". If they would find out you work on video games they'd pretty much fully cut you out of their lives.

(Note, to my anecdotal experience this is a purely German thing. I don't know other European countries where the same stigma exists)

FPSes are cool in the US because of how we glorify our victories in WW2 and the Persian Gulf. I'd imagine it might be opposite in Germany for the same reason.
Most German PC games seem focused on trade / mercantile or historical themes. There are also some popular simulation and role playing genres.

- Anno Series (I just picked up Anno 1800 yesterday)

- Fugger / The Guild 1-3 / Patrician etc

- The Settlers / Die Siedler

- Games set in the Dark Eye (role playing framework similar to D&D but more popular in Germany) universe.

This is true in board games. German board games rarely involve combat or taking over territory. Where there are lots of classic American board games with these themes.