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by pjmlp
2001 days ago
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Having been part of demoscene and still having a feet in game dev scene, dogma is exactly the right word to describe it. Game development appears to only move forward when some console or OS vendor steps in that asserts "this is how we are going to do it now". It happened when moving from Assembly into high level languages, adopting C++ despite all its bloat (vs C/Pascal/Modula-2) thanks Watcom, PS SDK and DirectX, Objective-C/Swift (thanks Apple), C# (thanks Unity, Managed DX, XNA/WP 7,...). If one of the big names in consoles would release a WebGL/WebAssembly based games console, with a couple of first party titles that would show its potential, Mario or whatever, we would see a couple of studios running to get a place on their store. |
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