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by AtlasBarfed
1997 days ago
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And playing any game beyond a single go-through gets to meta-game exploration, be it arms races for "edges" in competitive play, or learning deep nuances of the terrain/playpen over multiple plays. The best, most enduring games all seem to have procgen, randomization, or a "construction kit" for slower procgen: player-made levels and curation. |
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