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by thom
1998 days ago
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I also hope we're very close on good text-to-speech, which I think ought to be transformative. I have often lamented the transition from textual dialogue to voice actors, especially in RPGs, because it effectively limited the total amount of story available, and also killed of all sorts of interesting UIs that existed before based on keywords and even natural language. Coupled with something vaguely GPTish, you could have exponentially more in game flavour, leading to much deeper immersion (this coming from someone who collects all the books in Elder Scrolls games). |
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