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by azureel
2000 days ago
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I think the previous comment refers to player (human) balance. Not in game unit balance. You know Elo rating, as in chess? Something like that is needed in order to match players against each other. An online multi-player game that fails the matchmaker system, will lose players eventually. Because if you match the newcomers with seasoned pros, everyone will be unhappy and churn rates will be high. |
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