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by hjnilsson 2007 days ago
Indeed. While the damage & health numbers are the same between games, the improved “MicroAI” of the units makes them much more efficient.

Doubling the health of all units, would make the game more interesting.

1 comments

Interestingly that’s my biggest issue with dota2, and with ssb (I thought the first ssb64 was amazing because it was pure skill, after that it’s just a mess)