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by augusto-moura 2008 days ago
Serialization for non human readable code. Usually IPv4 addresses are stored as int32 in databases or memory
1 comments

Perhaps rather "ideally" than "usually." I have worked on several codebases that wasted gigabytes of memory / traffic on this.
Ugh. I would hate to see the code to enumerate a network, or calculate masks, or determine broadcast addresses without using unsigned ints.
I had, unfortunately. Bitwise operations are scary for some people, so they prefer working with 4 ints or worse, using a string
> 4 ints or worse, using a string

Or worse, in one case I've had to deal with both (plus another surprise twist):

    public class IP {
        byte[] value 
        // if true value is a variable-length ASCII dotted octet,
        // if false it is length 4 - with LSB in value[0].
        bool isString
    }