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by alasdair_ 2007 days ago
I’m still bullish on AR once Apple launch Glass in early ‘22.

Having a real-life videogame HUD with a blue marker showing my next destination sounds fantastic.

3 comments

Hard to wrap my head around the idea that civilians run around with these on their heads recording everything in their path including others who haven't consented.

I hope it stays an assistive niche technology for people with disabilities and gamers. People wearing this in a pub or on the streets hopefully continue to get ridiculed (e.g. they were called "glassholes" for good reason).

When they say that if a person loses one of their senses then the other senses become heightened, it's interesting to note that this does the opposite by attempting to heighten (augment) several senses. The net benefit is not just poor but negative since it just is one more way to overload our cognitive abilities. In other words who cares about the additional things (data points) we see when it makes us miss others (since it's still a distortion)

I think AR won't break through in the mainstream until the devices are indistinguishable from regular glasses. Of course people will know that it exists, but it gets over the important hurdle of "looks different and weird"

Personally I'm not interested. I have no need to be connected all the time.

Once Facebook and Google get their hooks in it'll be real life but "augmented" with ads and DRM.
You mean cost-reduced/subsidized :)
Me too! I think it will truly be the next big thing. I just recently got my first VR headset and it's very cool, but AR by Apple will be way bigger.
Do the VR glasses in any way affect your eyes other than a regular display? I want to get into VR but I already tear up from a long work day of staring at a screen and my eyes get dry.
I notice I have less strain when I wear my glasses which have blue light blocking.