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by xscott 2004 days ago
This particular overflow is pretty famous as a bug, but it's always annoyed me. If you have a 32 bit address space and use a 32 bit integer, the only way this would reasonably overflow is if you have a single array of sorted bytes consuming half or more of the address space. Surely there must be a better data structure to use when you're keeping track of sorted bytes filling that much memory. For instance an array of 256 integers can contain the exact same information consuming only a tiny fraction of the space.

As soon as your array is storing objects that are 2 bytes or larger, you can't overflow the unsigned integer any more. The same applies for a 64 bit address and 64 bit integers. Never mind that most 64 bit hardware in existence is actually limited to a 48 bit address space, in which case the bug CAN NOT be exercised even with signed integers.

1 comments

These issues would be a lot less troublesome if hardware offered basic security, like zero-cost poison-on-overflow and bounds-checked pointers, either of which would solve any risks of just letting it be. But right now there's the pragmatic question of not only whether this is a bug you could hit accidentally, but whether it's a bug you could exploit intentionally to corrupt memory, so it's better to just do the technically-correct thing even if it seems pointless.

It's less concerning for C#, which is a managed language, of course.