|
|
|
|
|
by eregon
1994 days ago
|
|
I've also found that the Computer Language Benchmarks Game benchmarks tend to be less and less representative of real workloads, due to what the benchmarks do and to the philosophy of "write it to make it fast, not idiomatic, and parallelize things that would typically not be parallelized".
Just taking a look at the benchmark code makes it clear it's very far from idiomatic Ruby code. |
|
Actual quotation —
'You will probably come across people saying that the programs are not idiomatic ("enough"). So read the description and write your own idiomatic program, without programming tricks.'
https://salsa.debian.org/benchmarksgame-team/benchmarksgame/...