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by memetherapy 2002 days ago
The problem with this is that you then have to drive that 8k, or multiple 8k, monitors which is a problem if you're doing anything visually complex. As someone who straddles the programming / visual arts world (I write plugins for 3D modelling software) I actually spend most of my time having to use "low resolution" (1080p or 1440p) because I'm dealing with complex polygon models with tens of millions of polys and scenes with sometimes thousands of objects in them. You get a similar problem with games or doing video editing. It also doesn't address the problem that there's a limit to people's visual acuity (especially as they get older as I'm rapidly discovering at 40) so you still have to make icons "bolder" and change details as the article addresses as they get smaller to make them more "readable".