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by danparsonson
2013 days ago
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Counterpoint - code like that is OK if the project is small and tidy, but over a certain size, changes become horrible refactoring efforts and adding multiple developers to the mix compounds the problem. The 'enterprisey' rework that you describe sounds badly architected, rather than an example of why architecture is bad. Good architecture is hard to do but I don't agree that means we're better off not bothering. |
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