|
|
|
|
|
by nyanpasu64
2006 days ago
|
|
One real-world example is assuming that the audio thread (scheduled at realtime priority if possible) is guaranteed to run, while the GUI thread may or may not run, or get descheduled at any point. Even if the GUI thread locks up (for example the user is resizing the window), the audio thread should not stop producing sound. |
|